There are a million million ways to distinguish weapons that deal the same amount of damage, especially in OD&D-likes, where just about everything deals d6. I like that simplicity, though, so I’m favoring weapon differentiation to be social–if you bring a barbarian’s axe to a noble wedding, people are going to look at you funny, and if you’re wearing a diamond-studded dragoon helm in the bad part of New Londinium, everyone’s going to think they can eat you for breakfast.
Albion Specials
- Goat, sacrificial; £30: If sacrificed and offered to a nearby supernatural creature, the petitioner can retry their reaction roll
- Mummia, £10: allows the consumer to make a saving throw to overcome a single curse or disease.
- Carbide Lamp, £10
- Carbide canister, £5
- Quietus, £150: the victim must make two saves; if they fail the first, they become infatuated with the first person they see. If they fail the second, they die instantly and painlessly.
- Tintype camera, £150
- Tintype sheets (6), £10
Grimoires
Albion is filled with knowledge. Most of it is wrong. Grimoires are books filled with riddles, aphorisms, parables, inscrutable diagrams, obscene marginalia, and a smattering of actual information. A character with such a book has an x-in-6 chance of being able to determine the correct answer to a question pertaining to the grimoire’s subject. Each grimoire has a different chance-in-6, but it never exceeds 4. Characters with 15 or greater Intelligence have a +1 bonus to grimoire checks. The Referee makes grimoire rolls in secret, and on a failure, the research attempt yields deceiving, incomplete, or nonsensical results. Grimoires with broad subjects like Angelology or Botany can be easily purchased (£100 for a 1-in-6 grimoire, with an additional £20 for every additional +1-in-6 chance). More specific texts, such as biographies of greater fairies or monographs on particular dragons, can cost many hundreds or thousands of pounds sterling.
Light armor
-1[+1] AC, costs £15
- Girdle (fairy)
- Goetic scrawls* (noble)
- Woad* (Britonnic)
- leather cuirass (vagabond)
- Greatcoat (New Londoner)
*require the wearer to be mostly naked. Can be permanently tattooed for £150.
Medium Armor
-2[+2], costs £30
- Filigree Armor (fairy)
- Bone china cuirass (noble)
- Enamel breastplate (New Londoner)
- Hides (Britonnic)
- Roman lamellar (vagabond)
Heavy Armor
-3[+3], costs £50
- Gilt half-plate (fairy)
- Ivory half-plate (noble)
- Carapace half-plate (New Londoner)
- Coin armor (Britonnic)
- Lorica plumata (vagabond)
Supplemental Armor
-1[+1], costs £20
- Shield (fairy)
- Mask (noble)
- Helm (New Londoner)
- Torc (Britonnic)
Light Weapons
d6-1 damage, easily concealed or disguised, costs £5
- Misericorde(fairy)
- Press-on claws (noble)
- Brass knuckles (New Londoner)
- Athame (Britonnic)
- Pugio (vagabond)
Medium Weapons
d6 damage, one handed, costs £10
- Thistle club (fairy)
- Rapier (noble)
- Pistol (ranged) noble
- Saber (New Londoner)
- Gladius (vagabond)
Large Weapons
d6+1 damage, two handed, costs £10
- Sewing needle (fairy)
- Longbow (ranged) (fairy)
- Rifle (ranged) (New Londoner)
- Axe (Britonnic)